In Hand of Heaven you play as a god-like being called a Creator. Said Creator sits in a base on the map. Each base is situated in the bottom left and top right of the map. It’s the job of the Creator’s Aspects to infiltrate and defeat the enemy Creator. The Aspects, though, must journey to the enemy base in order to do so, but keep in mind the enemy’s Aspects are out there too. There are three paths to do so, one directly down the center and two curved paths on the side. The idea is very much based on the MOBA style of video games.